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21. API Keys - Why aren't they in Account Management? - in Player Features and Ideas Discussion [original thread]
Haha... reason and logic... funny.
- by Havak Kouvo - at 2011.10.01 03:06:00
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22. Eve Voice Key Improvement Needed - in Player Features and Ideas Discussion [original thread]
Button 5 on the mouse would also work. I know not all mice have that extra button (or two). But that doesn't seem to be a problem in other applications that use voice comms. So custom bindings would be great, a system that detects what buttons y...
- by Havak Kouvo - at 2011.10.01 03:04:00
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23. Auditing Corporate Hangars - in Player Features and Ideas Discussion [original thread]
Yes there are Station Containers that all have auditing capabilities, so I can log what people have put in/taken out. So for mining ops I can see who contributed what. The problem is these containers are incapable of being put inside of POSs, Orca...
- by Havak Kouvo - at 2011.09.27 19:13:00
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24. Corp Tax IDEA - in Player Features and Ideas Discussion [original thread]
epsilonion wrote: Why not include refining ores in the corp tax, that way tax applies to everyone not just mission runners/anomoly runners/ratters It would be alot easier to setup and run mining ops etc.. and its mre fair that way the pvpers a...
- by Havak Kouvo - at 2011.09.27 19:09:00
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25. Corporation Shares: The start of the EVE Online Stock market - in Player Features and Ideas Discussion [original thread]
I like this. I would still want the option of giving/accepting Executive Shares even if I'm not in the corp, that way I can actually own multiple corporations and have a bit of a say in some of their decisions.
- by Havak Kouvo - at 2011.09.27 19:07:00
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26. @Incarna Devs - Wishlist - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: here's a better idea. hey! incarna devs! Finish the ******* expansion. HAHA. How naive... CCP hasn't finished an expansion since the Revelation days.
- by Havak Kouvo - at 2011.09.27 14:22:00
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27. Solution to gatecamps: U-boats - in Player Features and Ideas Discussion [original thread]
I fail to see the idea in this. We already have it.
- by Havak Kouvo - at 2011.09.26 19:48:00
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28. Carrier Self Destruct Time - in Player Features and Ideas Discussion [original thread]
Its a legitimate strategy.
- by Havak Kouvo - at 2011.09.26 15:21:00
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29. LP store confusions! - in Player Features and Ideas Discussion [original thread]
They already have filters... its just unintuitive to use. Really, all they have to do is organize it like the market. IDK, a folder for implants, one for ships, one for skills, etc.
- by Havak Kouvo - at 2011.09.22 21:07:00
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30. Anti-scram & warp trail - in Player Features and Ideas Discussion [original thread]
Bloodpetal wrote: Jenshae Chiroptera wrote: Anti-scramble remote assistance Firstly, you have to send out a heavy sized drone per target, which is pretty flimsy (can be shot and stop you, so limited attempts at this) Secondly, you use a...
- by Havak Kouvo - at 2011.09.22 20:16:00
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31. New Contract Types: Treaty & Protection - in Player Features and Ideas Discussion [original thread]
This was set for 18 months from 2 years ago. Its something even CCP has said want to put in, but of course it hasn't happened.
- by Havak Kouvo - at 2011.09.22 20:14:00
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32. [proposal] limit gang links to a single grid - in Assembly Hall [original thread]
To do this, then they would have to change the mechanic so you can have multiple people boosting fleet at the same time, even if only one of the boosting is actually taking affect. This is because command ships can and WILL among the first targets...
- by Havak Kouvo - at 2011.09.21 20:08:00
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33. New dev blog: Fixing some things and moving forward - in EVE Information Portal [original thread]
There is a phrase I use for times like this... what was it again? Oh right. "Bout f-ing time!"
- by Havak Kouvo - at 2011.09.19 22:41:00
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34. Constant steady balancing, where art thou? - in EVE General Discussion [original thread]
Maybe they could try to commit to an update once per month with a few balancing and bug fixes. So almost 6 updates between expansions for that purpose. These minor updates would only touch on balancing, and any major changes to balancing that woul...
- by Havak Kouvo - at 2011.09.18 00:33:00
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35. Guided missile tweaks - in Player Features and Ideas Discussion [original thread]
This sounds likes missile nerf. I cannot have this. I've already suffered enough.
- by Havak Kouvo - at 2011.09.17 18:49:00
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36. Women's (purchase able) Underwear - in Player Features and Ideas Discussion [original thread]
I also vote for this. As well as plated skirts. These straight skirts are boring.
- by Havak Kouvo - at 2011.09.17 16:30:00
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37. Windows Dev Preview - in Player Features and Ideas Discussion [original thread]
Server Marcune wrote: I am using a Windows Dev Preview ( also called Windows 8) But as I am using to game with Eve. I noticed that are some start up problems. Even the game crashes sometimes. But offcourse I can say that is the OS I am usi...
- by Havak Kouvo - at 2011.09.16 21:39:00
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38. The (lack of an) EVE-Mail BCC feature. - in Player Features and Ideas Discussion [original thread]
Agreed +1
- by Havak Kouvo - at 2011.09.15 16:17:00
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39. Getting People to Null-Sec - in Player Features and Ideas Discussion [original thread]
Carnadyne wrote: Quote: Go to low-sec. Its closer to empire and (depending on where you go) safer and easier to conduct convoys for ships and supplies. If you can't move yourself or corp to null-sec, then you should be in null-sec. Thats...
- by Havak Kouvo - at 2011.09.13 20:22:00
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40. Change EVE Updater - in Player Features and Ideas Discussion [original thread]
Instead of the client notifying me that there's an update after I've already waited the required 5 minutes* for my client to load. Instead it should be early on in the loading process. When you first launch eve, the first thing it does is check if...
- by Havak Kouvo - at 2011.09.13 20:05:00
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